
In response to Matthew Baer, in regards to the "Road to Glory (RTG) Mode" if you want your player to be a part of the action on nearly every play then you should set up your audibles to run plays that will highlight your player, running plays if you have a RB. Passing plays for a WR or QB or RB. Also for QB, some QB option plays where he can run the ball. I have found the only way to set up the audibles is to get out of RTG mode and go to some other mode like dynasty, and then set them up, and they will stay when you return to the RTG mode. I wish there were more than 5 possible audible plays. So you can be involved in nearly every play.
For RTG a few keys:
1) Do well in the initial training/try outs. Try to maximize your overall rating to get the most options on the most teams if that is your desire. So if this doesn't go well, you might want to try this again.
2) To maximize your bonus points don't beat the goals by much. In your first game if you go crazy and gain 400 yards, then the goals will be that high for the next game. So for a RB if you want to do well, just make the running goals barely, then go to the pass once you've made them. For a QB make your passing goals barely, then run for glory after.
3) Practice is a waste of time. SIM that. Bonus points come from games and the position training.
Overall Road to Glory (RTG) mode is loads of fun. Dynasty mode is great fun too. Wish they did not limit you to 10 years. What's with that? Joe P has been coaching forever.
For Dynasty I always found you will get plenty of recruits if you win all your games.
A big plus of 2010 NCAA seems to be slightly faster load times versus the previous versions. PSP needs to get this to near zero. I was hoping this would be the case with PSP go, but I'm not sure about that.
Get more detail about NCAA Football 10.
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